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A Gamer's Guide to EAX 1
Written by Mikael HagĂ©n   
Oct 14, 1999 at 12:00 AM

In this article I will briefly describe the features of EAX 1.0 and a very basic description what reverb is for those that don't know. EAX is just an API developed and controlled by Creative but all other soundcard companies can support the API if they wish for free. Games using EAX have the Environmental Audio logo on the boxes

Last Updated ( Feb 11, 2008 at 02:36 PM )
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Sound and Immersion
Written by Chi Chin Lee   
Jan 12, 1999 at 12:00 AM

The following information has been reproduced courtesy of Chia Chin Lee.  It was originally posted by Chia Chin as a plan update on January 12, 1999 but we thought is was too good to be lost amongst all of the plan updates on the net.  For your information we have included a short biography on Chia Chin Lee taken from Raven Software.

Chia Chin Lee lived in Taiwan, South Africa, France, and Chicago, before graduating as a film major from the University of Wisconsin - Madison.  During college, he became interested in film sound theory after studying the works of sound designer Walter Murch.  He decided to pursue a career that would combine his skills in audio post production and synthesis with his passion for computer games.   Currently working on sound and music at Raven Software, Chia Chin is excited about the future of dynamic audio in computer games.  Credits include Hexen II, Mageslayer, Take No Prisoners, and Hexen II Mission Pack.  He currently is sound designer and composer for Soldier of Fortune. 

 
Last Updated ( Feb 11, 2008 at 12:55 PM )
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